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We needed 1:1 chat for a while. The way I implemented it it is actually group chat. You can have more than two people. The way it works at this stage is you can navigate to any user's page and then click start chat. That will take you to a start chat form to give you a chance to add additional people, then click start. I don't yet have the plumbing to notify the other user yet so you just share the link with them.
It works a bit like iMessage where the chat identifier is based on who is in the chat. So if you start another chat with the same people you will end up in the same room and have your past content. It also makes it easy to re-open a chat if you lose the link.
I need to add support for adding people and those kinds of things. That should be coming soon. I started and finished (to its current stage) making this yesterday.
Feature ideas are very appreciated if you can think of any. Also bug finds if you come across any.
Have fun!
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[-]LarrySwinger
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Neato. I noticed it immediately when you implemented it. I hope the chats stay. In terms of features, I think a notification really is the essential one. That could be as simple as using the regular mailing system to deliver the link to the chat. And inviting more users to a chat could be nice. You could make a gimmick where it just redirects you to the page associated with the group chat (same one as if you added all the members in the first place) and leaves a link to it in the chat you're leaving behind.
Coincidentally, I'm also embedding a web chat on Rabbit Hole since today.
It works a bit like iMessage where the chat identifier is based on who is in the chat.

That's pretty cool, I always like their designs. What do you think of Apple software? I built a hackintosh because I was tired of GNU/Linux at one point and wanted something more polished. The problem with it is spyware but the UX is actually great.
[-]x0x7
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Yep. I weighing a couple different options on how to do that.
[-]x0x7
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I see the bugs. I'm currently in fixing mode.
[-]x0x7
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I fixed the worst bug, that everything stored in the database was Object. I actually can't think of any other bugs. Only features currently missing.