Each character is rigged and ready to animate, these will be my proof of concept when releasing the prototype of the game. Originally made for an "Epic Kaiju Dating Simulator", I am most likely going to pivot and use them for this sudo-fantasy, maybe cyberpunk-esk/gamma world open world sandbox. A big hold up for me right now is that i dont want to waste a bunch of time animating for things that never get implemented, so im dragging my feet on this aspect until i am happy with how dungeons look, how cities look, how the over world looks. That being said, the process to create is simple, stable diffusion with a few home brew lora's and then chop them up with Photoshop. Animations can be done in engine with unity3d and their rig tool for IK/FK.