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Sub of the Week
Bugs
3
Gaming
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Paperboy (Arcade) - Playthrough
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www.youtube.com
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1
comment
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x0x7
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Gaming
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Concord - Official 'The Stars Are Ours' Cinematic Trailer
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youtube.com
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x0x7
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Gaming
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Mortal Kombat 1 - Official Takeda Gameplay Trailer
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www.youtube.com
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by
x0x7
3
Gaming
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Super Mario 64 in Sonic Generations
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www.youtube.com
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comment
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x0x7
2
Gaming
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This Map Still Amazes Me.. ( Inside Human ) | Garry's Mod
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www.youtube.com
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x0x7
3
Gaming
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Razer's new keyboard is basically cheating.
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www.youtube.com
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comment
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x0x7
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Gaming
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Ugh, still not 100% what i want. We got the RTS AI turning off when you possess a unit for 3rd/1st/top down views, turns back on when entering RTS mode. A* grid is now shown, turned off LOS path smoothing because LV-426 (AKA: reasons unknown). may put in collision avoidance now.
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files.catbox.moe
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comment
by
High_Quality_Dick_Pics
2
Gaming
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I havent post in a while, Lots of stuff going on under the hood in here. Not sure where to start the explination.
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files.catbox.moe
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1
comment
by
High_Quality_Dick_Pics
2
Gaming
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You can now blow shit up.
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files.catbox.moe
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comment
by
High_Quality_Dick_Pics
2
Gaming
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My 3rd person aim is perfection!
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files.catbox.moe
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2
comments
by
High_Quality_Dick_Pics
2
Gaming
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You can now backflip off walls and then grab a 2nd ledge to backflip off of. Basic punching and kick is not shown because my animations sucks, but they are there.
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files.catbox.moe
)
2
comments
by
High_Quality_Dick_Pics
2
Gaming
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Vaulting low cover is now doable, climbing up has been "fixed", there is still a bug that pushes my model up by n amount, but the collider is true so i dunno what is going on with that. good enough for now!
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files.catbox.moe
)
1
comment
by
High_Quality_Dick_Pics
2
Gaming
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Pooping has been reimplemented
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files.catbox.moe
)
3
comments
by
High_Quality_Dick_Pics
2
Gaming
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PARKOUR! --- rolling, climbing along an uneven wall, jump (sort of) - lots of bugs to hunt tomorrow!
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files.catbox.moe
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comment
by
High_Quality_Dick_Pics
2
Gaming
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Mudcrabs
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img.gvid.tv
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comment
by
MLJFireDragon747
3
Gaming
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Character driver for the animations i made today. Not the most happy with them, but they will do.
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img.gvid.tv
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High_Quality_Dick_Pics
2
Gaming
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I spent all morning upgrading goals, my layered approach to symbolic AI, which now works seamlessly with update and fixed update
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files.catbox.moe
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1
comment
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High_Quality_Dick_Pics
3
Gaming
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I created a script that combines skinned mesh parts into one mesh and dynamically removes parts, replacing them with unskinned versions using their bounds' center for accurate positioning.
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img.gvid.tv
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2
comments
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High_Quality_Dick_Pics
2
Gaming
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Love how they keep threatening that
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youtu.be
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by
MLJFireDragon747
3
Gaming
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Every time
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img.gvid.tv
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comment
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MLJFireDragon747
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Gaming
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RTS -> Twin Stick -> 3rd Person -> 1st person -> RTS now works. Used a singleton, so its not "good" design, but it works. Going to try to smooth out the movement and then implement the parkour system/cover system
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files.catbox.moe
)
2
comments
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High_Quality_Dick_Pics
2
Gaming
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Imported the model with the animations, everything looks good. so i guess i have a workflow now. Time to make the Chr_CTRL then.
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files.catbox.moe
)
2
comments
by
High_Quality_Dick_Pics
3
Gaming
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Deathclaws
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img.gvid.tv
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comment
by
MLJFireDragon747
3
Gaming
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How to make jumping feel AMAZING in Platformers!
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www.youtube.com
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x0x7
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Gaming
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Pitching parts when getting blasted. BLASTED!
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img.gvid.tv
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1
comment
by
High_Quality_Dick_Pics
Next