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HorribleBusinessIdeas
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gaming
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A question for @High_Quality_Dick_Pics, what is the faction premise of your game?
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self
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comments
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x0x7
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Gaming
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Showing off the coolness of my KLEP AI. It dynamically updates the knowledge it has based on the available behaviors (think layers but for AI), this lets me hot swap user controls between agents.
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img.gvid.tv
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High_Quality_Dick_Pics
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Gaming
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Redid my rig, made some more animations, brought it into unity - doing stuff with enemy AI and parkour AI
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
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Gaming
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Parkour sensor for bracing against walls and stuff dynamically, this is also the base of picking up items/holding weapons correctly at assigned locations (by handle and not just pivot point)
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files.catbox.moe
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2
comments
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High_Quality_Dick_Pics
2
gaming
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Kotaku Claims Call Of Duty Trans Bullets Is A Bug In Latest Crazy Left Wing Conspiracy
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fandompulse.substack.com
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CLubbr3X
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Gaming
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Imported the model with the animations, everything looks good. so i guess i have a workflow now. Time to make the Chr_CTRL then.
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
2
Gaming
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RTS -> Twin Stick -> 3rd Person -> 1st person -> RTS now works. Used a singleton, so its not "good" design, but it works. Going to try to smooth out the movement and then implement the parkour system/cover system
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
2
Gaming
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Love how they keep threatening that
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youtu.be
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MLJFireDragon747
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Gaming
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I spent all morning upgrading goals, my layered approach to symbolic AI, which now works seamlessly with update and fixed update
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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Gaming
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PARKOUR! --- rolling, climbing along an uneven wall, jump (sort of) - lots of bugs to hunt tomorrow!
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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Pooping has been reimplemented
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
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Gaming
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Vaulting low cover is now doable, climbing up has been "fixed", there is still a bug that pushes my model up by n amount, but the collider is true so i dunno what is going on with that. good enough for now!
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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You can now backflip off walls and then grab a 2nd ledge to backflip off of. Basic punching and kick is not shown because my animations sucks, but they are there.
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
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Gaming
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My 3rd person aim is perfection!
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
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Gaming
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You can now blow shit up.
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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I havent post in a while, Lots of stuff going on under the hood in here. Not sure where to start the explination.
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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Ugh, still not 100% what i want. We got the RTS AI turning off when you possess a unit for 3rd/1st/top down views, turns back on when entering RTS mode. A* grid is now shown, turned off LOS path smoothing because LV-426 (AKA: reasons unknown). may put in collision avoidance now.
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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This Map Still Amazes Me.. ( Inside Human ) | Garry's Mod
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www.youtube.com
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x0x7
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Gaming
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Multi-Tiered rooms generate, floor patterns generate, hallways connect with Manhattan OR chessboard distances, doors spawn into divide choke points
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files.catbox.moe
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comments
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High_Quality_Dick_Pics
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Gaming
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You can now click a portal, spawn in a unit, move it around the proc gen dungeon and jump from possessed unit to possessed unit.
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files.catbox.moe
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2
comments
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High_Quality_Dick_Pics
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Gaming
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Wormhole to opening level
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files.catbox.moe
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High_Quality_Dick_Pics
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Gaming
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made a dynamic UI layout for the over world stuff. I want it to be there, but not in the way. So i decided that you can unlock each one and it will scoot in or out based on cursor proximity.
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files.catbox.moe
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High_Quality_Dick_Pics
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gaming
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4dSnake
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game.gvid.tv
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x0x7
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YouTube star, Danny O'Dwyer, known to his audiences as NoClip rescues old video game tapes from landfill
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www.gmx.com
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carn0ld03
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gaming
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Grounded Commonwealth FO4 Mod Banned by triggered ModDB Janny
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media.kotakuinaction2.win
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comment
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carn0ld03
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