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HorribleBusinessIdeas
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Gaming
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Showing off the coolness of my KLEP AI. It dynamically updates the knowledge it has based on the available behaviors (think layers but for AI), this lets me hot swap user controls between agents.
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img.gvid.tv
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comment
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High_Quality_Dick_Pics
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gaming
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A question for @High_Quality_Dick_Pics, what is the faction premise of your game?
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self
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comments
by
x0x7
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Gaming
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Base line functionality has been move to KLEP. WASD to move, QE to rotate around a selected cell, zoom in/out with mouse wheel, interup camera transition by moveing during transition.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
2
Gaming
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Caravans now give wealth and population to cities they trade with. Other thoughts in comments/where its going/what im working on now.
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files.catbox.moe
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3
comments
by
High_Quality_Dick_Pics
2
Gaming
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Towns now generate caravans to trade with other towns, they transfer wealth and people, using A* with terrain effecting the g-score. Towns now save town data.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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Gaming
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Can now get quests in towns and it force spawns dungeons on the overworld map, which you can enter.
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files.catbox.moe
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2
comments
by
High_Quality_Dick_Pics
2
Gaming
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KLEP Explained: EXECUTABLES! They do the things - Part 7 of the Symbolic AI Series
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www.youtube.com
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High_Quality_Dick_Pics
2
Gaming
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Rewrote the whole overworld generator code.
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files.catbox.moe
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2
comments
by
High_Quality_Dick_Pics
2
Gaming
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had to learn some illustrator and trim line in Ae, but i think this will look WAAAYYYY better for the hex tiles to spawn in.
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files.catbox.moe
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comment
by
High_Quality_Dick_Pics
2
Gaming
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Hex transition in with "forest" subtle animation using animation diffusion. I dont know how well it will read at a distance, not super happy about it but lol, i dunno.
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files.catbox.moe
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comment
by
High_Quality_Dick_Pics
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Gaming
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Took me about a day to relearn comphyUI, workflow is in the meta data, just modified the basic workflow by adding FILM (frame interpretation for large motion) node
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files.catbox.moe
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comment
by
High_Quality_Dick_Pics
2
Gaming
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Added a desolve shader that kills the object after x amount of time. this keeps the game area clean and the rigidbody math low. Should my test cube be a Kaiju?
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files.catbox.moe
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comment
by
High_Quality_Dic_Pics
2
Gaming
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Had to make a video showing the old KLEP system, KLAP (Key lock action process) - this is 2 ai agents that trade keys to know the location of a bucket to refill their spray bottles.
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files.catbox.moe
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comment
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High_Quality_Dic_Pics
2
Gaming
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Lame but good; got tired of not knowing what keys were in my neuron, so i wrote an editor script to display the buffer/current keys.
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files.catbox.moe
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2
comments
by
High_Quality_Dick_Pics
2
Gaming
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Bouncing ideas off of people: What do you all think about doing a game night?
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self
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9
comments
by
x0x7
2
Gaming
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Npcs now populate buildings and a "deep dive" npc window an open, very broken, nothing works, but its in place.
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files.catbox.moe
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2
comments
by
High_Quality_Dick_Pics
2
Gaming
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You can now zoom into city districts, select buildings (for npc stuff), see the name of the districts, see what traits the district has, so on ... Next step is NPC's.
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files.catbox.moe
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comment
by
High_Quality_Dick_Pics
2
Gaming
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Different Noises - perlin - caustic - marble - wood
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files.catbox.moe
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2
comments
by
HighQualityDickPics
2
gaming
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Roads!
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files.catbox.moe
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5
comments
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HighQualityDickPics
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Gaming
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OMG, i jumped the gun. Nothing works, went back, finally looked at what i was doing, now i have human IK rig working with the test mob. holy sh*t that was F'ed up to set up. But its done, i know what i did wrong. i now have that power. I have to reanimate everything
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files.catbox.moe
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2
comments
by
High_Quality_Dick_Pics
1
Gaming
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Figured out what i was doing wrong for the import/export no pants dance from Maya to Unity for my animations. thats 4 days down the drain fixing basic errors. feels bad man.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
2
gaming
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Tens of GDC Attendees scream in anguish over Gamergate 2
(
twitter.com
)
1
comment
by
xoenix
1
Gaming
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KLEP enabled CHR_CTRL -> twin stick, 3rd person view, 1st person, RTS - all bound to middle mouse click. Hot swappable AI, works with any other KLEP enabled agent.
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files.catbox.moe
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comment
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High_Quality_Dick_Pics
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Gaming
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Reworked the dungeon script, taught myself the shader graph a bit
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files.catbox.moe
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comment
by
High_Quality_Dick_Pics
2
gaming
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Larry Fink Comes for Geralt of Rivea
(
arkhavencomics.com
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comment
by
carn0ld03
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